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DIAOYULEQU

Solo · FREE PLAY

Forty Thieves Solitaire

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Solitaire
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Game guide · DIAOYULEQU

Play Forty Thieves Solitaire with the rules at hand

For a calm first round, focus on one decision. Build eight suit foundations from ace to king. Select cards directly on the tableau and work through a full solo deal. Use another round to revisit a decision. For a calm first round, focus on one decision. Move one card at a time; build down in the same suit. Empty columns accept one card. Use another round to revisit a decision.

Two decks, ten columns, single-pass stock, no recycle. Free solo play, no wagering.

Give this approach a try

Keep the active rule in mind. Select a face-up card and then the destination pile or Empty slot. The same rule applies on a phone and on a computer.

What you need to achieve

Build eight suit foundations from ace to king. Use another round to revisit a decision. Before making a move, check the cards in view.

A walkthrough of the rules

  1. Move one card at a time; build down in the same suit. Empty columns accept one card.
  2. Select a face-up card and then the destination pile or Empty slot.
  3. Move exposed cards onto suit foundations in the stated rank order.
  4. Undo reverses a choice. New deal shuffles again.

Your inputs

Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown. The same rule applies on a phone and on a computer. Take a moment to read the table.

Follow the example

A club 5 can move onto a club 6, but a whole run cannot move together. Check the relevant controls before continuing.

Where a round can go wrong

Work at your own pace. Random deals are not guaranteed solvable. A hint is a legal move, not a winning strategy. Return to the explanation when a decision is unclear.

Further help with the game

What is the aim?

Build eight suit foundations from ace to king. Before making a move, check the cards in view. Take the next action only when the current step is clear.

How do I use the controls?

Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown. Treat this as a chance to practise one rule. The same rule applies on a phone and on a computer.

Which format is available?

Two decks, ten columns, single-pass stock, no recycle. Free solo play, no wagering. A clear plan starts with the current position. The same rule applies on a phone and on a computer.

What should I check before a move?

Random deals are not guaranteed solvable. A hint is a legal move, not a winning strategy. Before making a move, check the cards in view. Use another round to revisit a decision.

Can you give an example?

A club 5 can move onto a club 6, but a whole run cannot move together. For a calm first round, focus on one decision. The same rule applies on a phone and on a computer.

What completes a round?

Build eight suit foundations from ace to king. A clear plan starts with the current position. Check the relevant controls before continuing.

Which controls should I use?

Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown. Look at the complete hand before deciding. Take the next action only when the current step is clear.

Which version is played here?

Two decks, ten columns, single-pass stock, no recycle. Free solo play, no wagering. Use the rule sheet as a reference. Return to the explanation when a decision is unclear.

Does play involve an account or cash?

No. Play is free, without registration, deposits, bets or cash prizes. Keep the active rule in mind. Take the next action only when the current step is clear.

What completes a round?

Build eight suit foundations from ace to king. Treat this as a chance to practise one rule. The same rule applies on a phone and on a computer.

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